Wheel Of Karma: A Tulku Odyssey - RPG addtions
RPG inspired interactions within Hexen IIOne of the distinctive features of the Wheel Of Karma: A Tulku Odyssey missionpack is the importance of the storyline and its gameplay focused on puzzles and sporadic RPG inspired situations.
The most obvious of those will be occasional dialogs with other characters involving choices, in the spirit of the (fake) situation below.
Such text panels are made of two sections:
- Above "---" is what the character says to you.
- Below are the possible answers among which you are invited to choose by pressing the corresponding key.
In order to choose your answer, you have to press the matching key on your keyboard. Unless you changed the default game's bindings 1, 2, 3 and 4 are already used for weapon selection. Then you may choose four not already bound keys. In my case it was v, b, n and m (conveniently in a row). Each of them has to be bound to impulse 24X where X is the corresponding answer number, ranging from 1 to maximum 4.
To put it short, here are the recommended bindings to set up in the console before starting playing:
bind v "impulse 241"Those impulse commands are ignored by the vanilla game and will have no effect out of the choice situations.
bind b "impulse 242"
bind n "impulse 243"
bind m "impulse 244"
Bindings done? Ready? Jump into the adventure!
Related pages: mod presentation | online readme (overview & thanks)